Title: Game-based HCI Methods: Workshop on Playfully Engaging Users in Design
Authors: Slegers, Karin ×
Maurer, Bernhard
Bleumers, Lizzy
Krischkowsky, Alina
Duysburgh, Pieter
Blythe, Mark #
Issue Date: May-2016
Publisher: ACM
Host Document: CHI'16 Extended Abstracts: 2016 CHI Conference on Human Factors in Computing Systems pages:3484-3491
Conference: Annual ACM Conference on Human Factors in Computing Systems (CHI 2016) edition:34 location:San Jose (CA), USA date:7-12 May 2016
Abstract: The idea of using game elements outside of the
domains of game and play is not new. Similar to the
approach of participatory design games, more and
more HCI researchers are adopting game design
elements in their research methods, e.g. to create a
safe and comfortable setting for their participants, to
improve group dynamics during research, or to
stimulate future thinking. This workshop aims to further
experiment with using game design elements to
improve HCI research, and to explore how such
elements can become part of the different phases of
ISBN: 978-1-4503-4082-3
Publication status: published
KU Leuven publication type: IC
Appears in Collections:Institute for Media Studies
× corresponding author
# (joint) last author

Files in This Item:
File Description Status SizeFormat
HCI Games Workshop 1.0 Camera Ready.pdf Published 163KbAdobe PDFView/Open


All items in Lirias are protected by copyright, with all rights reserved.