Title: Learning Lessons for Second Screen from Board Games
Authors: Leenheer, Rinze
Geerts, David
Vanattenhoven, Jeroen
Issue Date: Jun-2015
Publisher: ACM
Host Document: TVX '15 Proceedings of the ACM International Conference on Interactive Experiences for TV and Online Video pages:143-148
Conference: TVX'15 location:Brussels, Belgium date:3-5 June 2015
Abstract: This paper identifies important requirements for second screen (game) companion apps. Participants were invited to create their own (board) game to play alongside a TV show. Afterwards they were interviewed about their experience. Analyses of the games and interviews lead to some valuable insights in what contributes to an engaging "TV game". Lessons learned include: using events on the TV show to influence the game, and striking the right balance between luck and skill elements.
ISBN: 978-1-4503-3526-3
ISSN: 2151-2620
VABB publication type: VABB-5
Publication status: published
KU Leuven publication type: IC
Appears in Collections:Institute for Media Studies

Files in This Item:
File Description Status SizeFormat
p143-leenheer.pdf Published 6725KbAdobe PDFView/Open Request a copy

These files are only available to some KU Leuven Association staff members


All items in Lirias are protected by copyright, with all rights reserved.