- Designing an Educational Music Game: What if Children Were Calling The Tune?
- Keep forget: turning memories and stories into artefacts
- Counterfactual scripting: acknowledging the past as a resource for PD
- Anchoring and transcendence: PD as an 'enabler' in quality of life
- Empowering people with impairments: How participatory methods can inform the design of empowering artifacts