Annual Journal of Electronics vol:5 issue:2 pages:5-8
In this paper, considerations and methodology for user identification in gaming applications is discussed. Typical user identification processes operate through input devices that yield qualitative audio and video data in a controlled environment. In gaming applications, low cost hardware and uncontrolled environmental conditions pose a serious obstacle towards efficient user identification. Through a combination of several methods, including speaker recognition, facial feature extraction and the eigenface recognition approach for face recognition, a robust algorithm can be developed. Weighing the relative importance of each method leads to more robust recognition, despite the limitations associated with the application.