Fun and Games 2012 location:Toulouse, France date:4-6 September 2012
The goal of the DYSL-X project is to develop a tool to
predict whether a preschooler (5 yrs) shows high risks for
developing dyslexia. This tool is a computer game that
incorporates tests to take specific performance measures
that allow for this prediction. The game will thus serve as
an assessment tool to be used in school psychology services
and clinical diagnostic and rehabilitation centers. During
the first phase of the projects several existing games for
preschoolers were evaluated using a laddering method.
Based on the outcomes several minigames were designed.
The results of this first phase will be presented at the Fun
and Games workshop.