Title: DYSL-X: Design of a game-based tool for early risk detection of dyslexia in preschoolers
Authors: Geurts, Luc
Husson, Jelle
Van den Audenaeren, Lieven
Vanden Abeele, Vero
Celis, Véronique
Ghesquière, Pol
Wouters, Jan
Loyez, Leen
Goeleven, Ann
Issue Date: 2012
Conference: Fun and Games 2012 location:Toulouse, France date:4-6 September 2012
Abstract: The goal of the DYSL-X project is to develop a tool to
predict whether a preschooler (5 yrs) shows high risks for
developing dyslexia. This tool is a computer game that
incorporates tests to take specific performance measures
that allow for this prediction. The game will thus serve as
an assessment tool to be used in school psychology services
and clinical diagnostic and rehabilitation centers. During
the first phase of the projects several existing games for
preschoolers were evaluated using a laddering method.
Based on the outcomes several minigames were designed.
The results of this first phase will be presented at the Fun
and Games workshop.
Publication status: published
KU Leuven publication type: IMa
Appears in Collections:Technologiecluster ESAT Elektrotechnische Engineering
Electrical Engineering (ESAT) TC, Campus Group T Leuven
Computer Science Technology TC, Campus Group T Leuven
Technologiecluster Computerwetenschappen
Research Group Experimental Oto-rhino-laryngology
Parenting and Special Education
Institute for Media Studies
ESAT - STADIUS, Stadius Centre for Dynamical Systems, Signal Processing and Data Analytics

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