Procedia - Social and Behavioral Sciences vol:34 pages:49-53
EuroCALL 2010. Languages, Cultures and Virtual Communities Les Langues, les Cultures et les Communautés Virtuelles location:Bordeaux date:8-11 September 2010
In recent years, there has been a renewed interest in the use of digital games for purposes other than pure entertainment, including (formal) training and education. This paper examines the cognitive benefits of the genre of digital role-playing games for foreign language learning, with specific attention to the role of focus-on-form approaches and language-directed feedback. Suggestions for research are made, with particular reference to how formal properties and learner perceptions of feedback may mediate learning outcomes as well as gameplay experience.