Title: Games-based learning in teacher education: A strategy to integrate digital games into secondary schools
Authors: Charlier, Nathalie ×
De Fraine, Bieke #
Issue Date: Oct-2008
Publisher: Academic Conferences Ltd.
Host Document: 2nd European Conference on Games Based Learning pages:77-84
Conference: European Conference on Games-Bases Learning edition:2 location:Barcelona, Spain date:16-17 October 2008
Abstract: The importance of information and communication technology (ICT) in our daily lives is growing. To prepare future employees to this evolving environment, technology should play a role in education. Furthermore, computer technology serves as a valuable and supportive tool to improve teaching and learning and allows new types of teaching and learning experiences to evolve. For instance, the concept of digital games-based learning (DGBL) has been growing for many years now. In order to prepare the next generation of teachers according to the image of society, teachers must be adequately trained.
ISBN: 978-1-906638-18-4
Publication status: published
KU Leuven publication type: IC
Appears in Collections:Biomedical Sciences Group
Education and Training
Department of Pharmaceutical & Pharmacological Sciences - miscellaneous
× corresponding author
# (joint) last author

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